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Apps — iPhone & Android

Apps your customers keep.

Installed straight from the browser onto the home screen. No app store, no download queue, no forgotten password before they have even started. Loyalty, ordering, bookings, member areas — the things that bring people back.

What an app is actually for

A website wins the customer. An app keeps them.

A website is where somebody decides whether to try you. An app is where they come back without thinking about it — because the icon is on their home screen, because they are eight stamps into something, because ordering takes four taps instead of a phone call at half five on a Friday.

That is the honest test for whether you need one. If your business depends on repeat custom, an app earns its keep. If it depends on being found once, a good website is the better spend, and you will be told that rather than sold the bigger job.

01

Loyalty

Digital stamps and rewards. No cards to lose, and you can see who is close to a reward and nudge them.

02

Order ahead

Customers order and pay in the app, collection time set. Fewer phone calls, fewer mistakes, money taken up front.

03

Bookings

Slots, deposits and confirmations, wired to the diary you already use rather than another system to check.

04

Member areas

Logins, tiers, subscriptions and content behind a wall — for clubs, courses, studios and memberships.

05

Push notifications

A message on the home screen. Used sparingly it is the most direct line to a customer you will ever have.

06

Payments

Cards, subscriptions and one-off purchases, with the awkward parts — trials, refunds, failed payments — handled properly.

The proof

This is not theory.

The studio runs a production wedding planning platform: card payments and subscriptions, an AI assistant, calendar and email integrations, document handling, push notifications and around sixty live serverless endpoints, all built solo. It installs on iPhone and Android from the browser, exactly as described above.

Platforms at that scale are quoted well into five figures by UK agencies. Your app almost certainly does not need to be that big — but it is built by someone who has already taken one the whole way.

Where the line is: native iOS and Android development is not offered here. What is offered installs on both and behaves like an app, and the difference is explained plainly before you commit rather than glossed over.

Common questions

The things people ask first.

Is this a real app or just a website?

It installs to the home screen on iPhone and Android, opens full screen with its own icon, works offline where it makes sense and can send push notifications. It is delivered as a progressive web app rather than through the app stores.

Why not put it in the App Store?

App store submission adds review delays, annual developer fees and a download step that loses customers. For loyalty, ordering and booking apps a browser-installed app removes that friction. If your job genuinely needs a native store app, you will be told so at the consultation.

Can it take payments?

Yes. Card payments, subscriptions and one-off purchases are already running in production on a platform built by this studio, including trials, entitlements and refund handling.

What happens to my customer data?

It stays in accounts you own wherever possible, and nothing is shared between clients. Data handling is agreed in writing before the build starts.

What does it cost?

It depends entirely on what the app does. The consultation is free and ends with a real figure and a written scope rather than a guess.

Worth building, or not?

Thirty minutes, free, and an honest answer either way. Replies within one working day.

Book a consultation

or email hello@sr-studios.co.uk

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